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CJ manages the production side of projects by using Notion, Discord, organises our meetings and manages the google drive. She also creates all of our character portraits as well as helps manage the studios social media.
Prie helps guide the team to create cohesive visual aesthetics across the projects by working in both art, design and writing as well as UI Assets. She also supports CJ in production and Ben in 3D modelling/Animation.
Ben creates all of the 3D assets for projects, he also manages UV unwrapping, sculpting, textures and animation of 3D assets. He creates our high to low poly assets and brings texture cohesion to our games.
Celest is behind all of the character rigs of our projects and helps convert static 3D assets into animation ready assets with controllers and rigs. She manages all of the rigs for projects.
Gyles focuses on level design for the projects and works on gameplay mechanics both in their creation and implimentation in levels. He also dabbles in shaders and sound design.
Will creates and manages the dialouge systems, UI systems and bug management across the projects. He also creates the UI Animations and unity based animations for projects.
TJ is an all rounder who supports the team across both art and programming, specialising in Shaders and VFX but also holds hats in Sound Design, 3D modelling and programming.